pmndrs/three-stdlib
Pull Requests
Succeeded
#161
fix: use arrow function in scene.traverse argument
Succeeded
#360
fix(OrbitControls): don't preventDefault in wheel
Succeeded
#359
fix(SVGLoader): upstream fixes
Succeeded
#358
fix(RGBELoader): upstream fixes
Succeeded
#357
Enabling touchAction when `this.dispose` is called.
Succeeded
#356
Enabling touchAction when `this.dispose` is called.
Succeeded
#355
Fixed rotation defect in VRMLLoader.js
Succeeded
#353
wheel listener passive
Succeeded
#350
Removed Parse from KTX2Loader.d.ts
Succeeded
#347
fix(types): stub TextureEncoding
Succeeded
#346
fix(types): Remove usages of ambient THREE namespace
Succeeded
#343
fix: create CTS definition aliases for NodeNext
Succeeded
#341
straight forward replace of yarn with npm
Succeeded
#339
Update HDRCubeTextureLoader.js
Succeeded
#338
fix(LineMaterial): don't multiply unset vertexColors
Succeeded
#336
fix(LineSegmentsGeometry): dynamic interleave offset
Succeeded
#335
feat(Lines): alpha support for line color
Succeeded
#332
fix(types): three r160 breaking changes
Succeeded
#330
fix(EXRLoader): support longname flag
Succeeded
#329
fix(KTX2Loader): mips, cube, p3
Succeeded
#328
fix(OrbitControls): orthographic zoom update
Succeeded
#327
Remove references to Shader type
Succeeded
#326
Fix(STLExporter): no positionAttributes + TS
Succeeded
#321
fix: restore STLExporter
Succeeded
#319
[fix] OrbitControls calcs wrong lookAt with matrixAutoUpdate false
Succeeded
#316
fix(BatchedMesh): upstream fixes
Succeeded
#314
fix(BatchedMesh): use zero-scale matrix for visibility
Succeeded
#313
fix(GLTFExporter): return populated json
Succeeded
#311
fix(BatchedMesh): move render hooks to constructor for dts
Succeeded
#308
fix(CSS3DRenderer): modify perspective transform to avoid browser issues
Succeeded
#307
feat: BatchedMesh
Succeeded
#306
experiment: preserve modules
Succeeded
#305
Revert "fix(OrbitControls): make use of setPointerCapture"
Succeeded
#304
fix: vendor mmdparser for tree-shaking
Succeeded
#303
feat(GLTFExporter): add support for 4 uv channels
Succeeded
#302
experiment: enum => object
Succeeded
#300
chore: integration tests
Succeeded
#299
fix: SSR w/lottie
Succeeded
#298
fix(LottieLoader): use lottie-web
Succeeded
#297
setPointerCapture in OrbitControls.ts
Succeeded
#296
experiment: lazy init libs
Succeeded
#295
fix: vendor opentype as ESM
Succeeded
#294
fix(GLTFExporter): hoist static methods
Succeeded
#293
fix(VRButton): SSR compat
Succeeded
#292
chore: cleanup, add sourcemaps
Succeeded
#291
fix: vendor chevrotain
Succeeded
#290
fix: revert chevotain
Succeeded
#289
fix: Inline 'regexp-to-ast' dependency
Succeeded
#288
fix: downgrade chevrotain for tree-shaking
Succeeded
#286
feat(OrbitControls): zoomToCursor
Succeeded
#284
fix: update chevrotain
Succeeded

pmndrs/three-stdlib    #262948

Started duration: 02:19
gabotechs opened pull request #161 to main
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