facebook/react
Pull Requests
Succeeded
#17949
Failing regression tests: Expired partial tree infinite loops
Succeeded
#26116
Add Edge Server Builds for workerd / edge-light
Succeeded
#26078
Update rollup to v3
Succeeded
#24663
Refactor of interleaved ("concurrent") update queue
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#22984
Moved createElement,cloneElement & createFactory into the new module
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#25566
[cleanup] remove dead feature flag warnAboutDeprecatedLifecycles
Succeeded
#28597
Deprecate `act` from `react-dom/test-utils` in favor of act from `react`
Succeeded
#22038
Scheduling Profiler: Misc updates
Succeeded
#22952
Vite plugin for React Server Components
Succeeded
#29162
[compiler:chore] fix SSA pdf reference link
Succeeded
#29159
[Compiler playground] bold changed passes
Succeeded
#29157
compiler: Use types to decide which scopes are eligible for merging
Succeeded
#29156
compiler: Improve merging of memo scopes that invalidate together
Succeeded
#29155
compiler: fixture for suboptimal jsx sibling memo block merging
Succeeded
#29154
compiler: fix accidental propagation of function effects from StartMemoize/FinishMemoize
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#29153
[compiler:publish] Don't check branch in debug mode
Succeeded
#29151
compiler: Improve ValidateNoRefAccessInRender to ignore access in effects
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#29150
[compiler:publish] Bump time to reconsider to 3s
Succeeded
#29149
[compiler:publish] Prompt for OTP
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#29148
[compiler:publish] Rename publish script
Succeeded
#29147
[compiler:publish] Don't hash node_modules
Succeeded
#29146
[compiler:publish] Rename publish script
Succeeded
#29145
[compiler:publish] Don't hash node_modules
Succeeded
#29143
compiler: workaround babel issue with html entity escaping
Succeeded
#29142
compiler: update comment on memo cache import code
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#29141
compiler: Workaround Babel bug with unicode in jsx string attrs
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#29140
Add issue template for React Compiler
Succeeded
#29139
Lazily freeze in case anything in the currently initializing chunk is blocked
Succeeded
#29138
forktest
Succeeded
#29133
[compiler:playground] Resizable tabs
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#29129
[Flight] Add failing test to reproduce issue with `Object.freeze`
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#29125
Improve grammar and parallel structure in React library documentation
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#29124
fix(compiler-playground): avoid escape non-English character
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#29122
[compiler:playground] Fix broken builds
Succeeded
#29121
Create generator-generic-ossf-slsa3-publish.yml
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#29118
[compiler] Todo for for-await loops
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#29114
Add packageManager fields for Corepack compat
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#29112
Add babel-plugin-react-compiler deps to other packages
Succeeded
#29109
CI: Allow to run rust compiler on macos and widnows aswell
Succeeded
#29108
fix: removed redundant character escape in RegExp
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#29105
Implement isObject function
Succeeded
#29104
fix: use `filename` instead of `context.filename` in eslint compiler
Succeeded
#29103
Add hyperlink for Good First Issues header
Succeeded
#29102
docs: fix typo DESIGN_GOALS.md
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#29101
Resolve defaultProps of class components in JSX runtime
Succeeded
#29096
[React Compiler] Fix rule name for ESLint plugin
Succeeded
#29095
compiler: merge reactive scopes across const StoreLocal
Succeeded
#29094
Update `eslint-plugin-react-compiler` to used named rule severity
Succeeded
#29089
[compiler]: cleanup useless clone
Succeeded
#29088
Move createElement/JSX Warnings into the Renderer
Succeeded
#29087
[compiler:publish] Specify https for registry
Succeeded
#29086
chore(docs): fix typo (plugion => plugin) in DESIGN_GOALS.md
Succeeded
#29085
[Compiler][script] Dedupe error report counts before reporting in healthcheck
Succeeded
#29084
[compiler] Add readme for babel plugin
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#29083
[compiler] Check if current branch is main
Succeeded
#29082
[compiler] Various fixes for publishing script
Succeeded
#29081
[compiler:eslint] Fix false positive with TS type param syntax
Succeeded
#29080
feat: add a verbose option to react-compiler-healthcheck to log all c…
Succeeded
#29079
compiler: fix jsx text attributes with double quotes
Build Activity
Succeeded
#13031
Factor out render phase Splits the work loop and its surrounding enter/exit code into their own functions. Now we can do perform multiple render phase passes within a single call to performConcurrentWorkOnRoot or performSyncWorkOnRoot. This lets us ge...
Succeeded
#13023
Factor out render phase Splits the work loop and its surrounding enter/exit code into their own functions. Now we can do perform multiple render phase passes within a single call to performConcurrentWorkOnRoot or performSyncWorkOnRoot. This lets us ge...
Succeeded
#12283
Factor out render phase Splits the work loop and its surrounding enter/exit code into their own functions. Now we can do perform multiple render phase passes within a single call to performConcurrentWorkOnRoot or performSyncWorkOnRoot. This lets us ge...
Succeeded
#10054
Factor out render phase Splits the work loop and its surrounding enter/exit code into their own functions. Now we can do perform multiple render phase passes within a single call to performConcurrentWorkOnRoot or performSyncWorkOnRoot. This lets us ge...
Succeeded
#10053
Move partial tree check to performSyncWorkOnRoot
Succeeded
#10052
Factor out render phase Splits the work loop and its surrounding enter/exit code into their own functions. Now we can do perform multiple render phase passes within a single call to performConcurrentWorkOnRoot or performSyncWorkOnRoot. This lets us ge...
Succeeded
#10032
Move partial tree check to performSyncWorkOnRoot
Succeeded
#10030
Move partial tree check to performSyncWorkOnRoot
Succeeded
#9618
Retry once after error even for sync renders Except in legacy mode. This is to support the `useOpaqueReference` hook, which uses an error to trigger a retry at lower priority.
Succeeded
#9614
Decouple expiration times and transition timeouts We currently use the expiration time to represent the timeout of a transition. Since we intend to stop treating work priority as a timeline, we can no longer use this trick. In this commit, I've chang...
Succeeded
#9613
Retry once after error even for sync renders Except in legacy mode. This is to support the `useOpaqueReference` hook, which uses an error to trigger a retry at lower priority.
Succeeded
#9605
Always switch to sync work loop when task expires Refactors the `didTimeout` check so that it always switches to the synchronous work loop, like it did before the regression. This breaks the error handling behavior that I added in 5f7361f (an error d...
Canceled
#9572
Regression: Expired partial tree infinite loops Adds regression tests that reproduce a scenario where a partially completed tree expired then fell into an infinite loop. The code change that exposed this bug made the assumption that if you call Sched...
Succeeded

facebook/react    #10053

Started duration: 02:51
acdlite opened pull request #17949 to master
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