Pull Requests
#27400
[Fizz][Float] Refactor Resources
#20996
Remove data-reactroot from server rendering and hydration heuristic
#23232
WIP: React Native raw event telemetry plugin
#29163
Remove pointless use of `unsafe`
#29162
[compiler:chore] fix SSA pdf reference link
#29159
[Compiler playground] bold changed passes
#29157
compiler: Use types to decide which scopes are eligible for merging
#29156
compiler: Improve merging of memo scopes that invalidate together
#29155
compiler: fixture for suboptimal jsx sibling memo block merging
#29154
compiler: fix accidental propagation of function effects from StartMemoize/FinishMemoize
#29153
[compiler:publish] Don't check branch in debug mode
#29151
compiler: Improve ValidateNoRefAccessInRender to ignore access in effects
#29150
[compiler:publish] Bump time to reconsider to 3s
#29149
[compiler:publish] Prompt for OTP
#29148
[compiler:publish] Rename publish script
#29147
[compiler:publish] Don't hash node_modules
#29146
[compiler:publish] Rename publish script
#29145
[compiler:publish] Don't hash node_modules
#29143
compiler: workaround babel issue with html entity escaping
#29142
compiler: update comment on memo cache import code
#29141
compiler: Workaround Babel bug with unicode in jsx string attrs
#29140
Add issue template for React Compiler
#29139
Lazily freeze in case anything in the currently initializing chunk is blocked
#29138
forktest
#29133
[compiler:playground] Resizable tabs
#29129
[Flight] Add failing test to reproduce issue with `Object.freeze`
#29125
Improve grammar and parallel structure in React library documentation
#29124
fix(compiler-playground): avoid escape non-English character
#29122
[compiler:playground] Fix broken builds
#29121
Create generator-generic-ossf-slsa3-publish.yml
#29118
[compiler] Todo for for-await loops
#29114
Add packageManager fields for Corepack compat
#29112
Add babel-plugin-react-compiler deps to other packages
#29109
CI: Allow to run rust compiler on macos and widnows aswell
#29108
fix: removed redundant character escape in RegExp
#29105
Implement isObject function
#29104
fix: use `filename` instead of `context.filename` in eslint compiler
#29103
Add hyperlink for Good First Issues header
#29102
docs: fix typo DESIGN_GOALS.md
#29101
Resolve defaultProps of class components in JSX runtime
#29096
[React Compiler] Fix rule name for ESLint plugin
#29095
compiler: merge reactive scopes across const StoreLocal
#29094
Update `eslint-plugin-react-compiler` to used named rule severity
#29089
[compiler]: cleanup useless clone
#29088
Move createElement/JSX Warnings into the Renderer
#29087
[compiler:publish] Specify https for registry
#29086
chore(docs): fix typo (plugion => plugin) in DESIGN_GOALS.md
#29085
[Compiler][script] Dedupe error report counts before reporting in healthcheck
#29084
[compiler] Add readme for babel plugin
#29083
[compiler] Check if current branch is main
#29082
[compiler] Various fixes for publishing script
#29081
[compiler:eslint] Fix false positive with TS type param syntax
#29080
feat: add a verbose option to react-compiler-healthcheck to log all c…
Build Activity
#421801
PrecedenceQueue -> StyleQueue
#421798
PrecedenceQueue -> StyleQueue
#421322
Adds a test demonstrating preload credential transfer across prerender/resume
#421285
Adds a test demonstrating preload credential transfer across prerender/resume
#420777
Adds a test demonstrating preload credential transfer across prerender/resume
#420722
Models image resources as their own type to encode the "promotion" behavior when an img tag is rendered and we promote the priority
#420668
Adds a test to cover the case where you preload a stylesheet but then render a styletag with the href using precedence. This is probably done as a mistake (accidentally using the same href) but if you are going to inline on your own then you should als...
#420666
Adds a test to cover the case where you preload a stylesheet but then render a styletag with the href using precedence. This is probably done as a mistake (accidentally using the same href) but if you are going to inline on your own then you should als...
#420663
Adds a test case to ensure that regardless of what order prelaods and resources are created there is at most one preload per resource. This affects stylesheets, scripts, and moduleScripts only
#420662
Adds a test case to ensure that regardless of what order prelaods and resources are created there is at most one preload per resource. This affects stylesheets, scripts, and moduleScripts only
#420613
Preloads need to be stashed during a render because they may need to be put in a different flushing queue or may need to be prevented from flushing. This only applies to a few resource types however, stylesheet, images, scripts, and moduleScripts. Anot...
#420611
Preloads need to be stashed during a render because they may need to be put in a different flushing queue or may need to be prevented from flushing. This only applies to a few resource types however, stylesheet, images, scripts, and moduleScripts. Anot...
#420593
Preloads need to be stashed during a render because they may need to be put in a different flushing queue or may need to be prevented from flushing. This only applies to a few resource types however, stylesheet, images, scripts, and moduleScripts. Anot...
#420324
renames type Precedence to PrecedenceQueue to better describe what it is. A precedence is now always the string value and the precedence queue is the thing that holds info about style tag rules and stylesheets that need to be flushed for that precedence
#420323
Unifies the key identity of preloads and resources. Some resources do not have a loadable type and we identify these as UnknownResources. For example fonts and images are preloadable but not actually loadable so we bucket them in this unknown category
...
#420162
[Fizz][Float] Refactor Resources
Refactors Resources to have a more compact and memory efficient struture. Resources generally are just an Array of chunks. A resource is flushed when it's chunks is length zero. A resource does not have any other state...
#419989
[Fizz][Float] Refactor Resources
Refactors Resources to have a more compact and memory efficient struture. Resources generally are just an Array of chunks. A resource is flushed when it's chunks is length zero. A resource does not have any other state...
#419984
[Fizz][Float] Refactor Resources
Refactors Resources to have a more compact and memory efficient struture. Resources generally are just an Array of chunks. A resource is flushed when it's chunks is length zero. A resource does not have any other state...
facebook/react #420666
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